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Emulation on GB micro (NuB questions)

Started by daricketts, May 08, 2007, 05:07:28 AM

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daricketts

I have a GBA micro, a super card mini sd and 2 x 2gb mini sd cards.

All the rom's supported by the 'onboard' emulators work fine (nes, sms, gb and gg), but when I try and use emulators which compile themselves into a .gba file i find that I am unable to run them off the card (eg individual arcade roms/spectrum/GBC).  They DO work when I test them out on PC based emulators - any idea what the problem might be?

I haven't been using the supercard pc software to upload files - will this have any effect on my rom playing capability?

also, i used FATsort to organise my SD alphabetically, ut it's done it in reverse (Z to A), any idea to switch this round?

Thanks in advance,

Daricketts

dantheman

I've found that with some of these emulators that you compile yourself (PocketNES, Goomba Color, etc) you need to run the .gba file through the Supercard patcher before it will work.  I personally only use the very first "enable save" option and use the QPC method to save, but you may have success patching it with the button combo option.

VoX

Welcome to the Forum and that's a good question and I've had the same problems too and I can say that the above method does work.

daricketts

Muchas gracias,

I'll have a crack at using the software when I get back from the office.

-but is there any limit to the amount of roms you can compile into an emulator?

ps
i found there's a new version of fatsort which allows you to 'invert order' - apologies to those who knew this already.

dantheman

The Supercard has 32 MB of RAM, so 32 MB is your limit on filesize.  You can use as many games as will fit in that 32 MB as long as none of them are corrupted.