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MASTER BOY DS version 0.75 test version is out now :)

Started by kkan, October 28, 2007, 07:20:44 AM

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kkan

changelog in badly google translated language to english  :(

Quote
Changelog
0.75
- Correction of a bug of map
- Improvement speed (the difference is quasi null on step badly of plays, but it is rather important on others)

0.7
- Addition of the colour application (compatible MasterBoy/VisualBoyAdvance EC)
- Improvement speed for the accesses to the pallets (typically the insipid ones)
- Improvement speed for the plays which did many copies in VRAM
- Faster Management of the maps
- Modification of the colors by defect when no colour application is charged
- Improvement of the colors (functions with or without colour application) to reduce the rémanance on DS Lite; it was enough immonde.

original french version if someone can give a better translation ..

Quote

Changelog
- Ajout de la colorisation (compatible MasterBoy / VisualBoyAdvance CE)
- Amélioration de la vitesse pour les accès aux palettes (typiquement les fades)
- Amélioration de la vitesse pour les jeux qui faisaient beaucoup de copies en VRAM
- Gestion plus rapide des maps
- Modification des couleurs par défaut lorsqu'aucune colorisation n'est chargée
- Amélioration des couleurs (fonctionne avec ou sans colorisation) pour réduire la rémanance sur DS Lite; c'était assez immonde.



get it here



xaznwi3rd0


kkan


xaznwi3rd0


Vixtro

Thought that was a Master System emulator for a second there, that's why I had a look. I'm looking for a Master System emu that can run the original Prince of Persia without missing/broken sprites.

trlkly

Quoteoriginal french version if someone can give a better translation ..

All right. I'm up to the challenge. I had to go find a source for the 0.75 changes, and it had an additional change.

QuoteChangelog
0.75
- Corrected a map bug
- Improved the speed (unnoticeable on some games, but very important in others
- Improved CPU core. It is unlikely to be improved any further (by more than peanuts), as it is already as simple as possible. [found in my source]

0.7
- Added colorisation (compatible with MasterBoy/VisualBoyAdvance CE [Color Edition])
- Faster access to the palettes (especially during fadeouts)
- Faster emulation of games that use VRAM a lot
- Faster Management of the maps
- Default Colorization when there is no colorization file
- Fixed the colors (with or without colorization) too look good on the DS Lite. They were too dark, and it annoyed me.

tennisgy

Quote from: Vixtro on February 06, 2008, 08:30:10 PM
Thought that was a Master System emulator for a second there, that's why I had a look. I'm looking for a Master System emu that can run the original Prince of Persia without missing/broken sprites.
I think the only emu at all is called DS Master Plus or something
360 iXtreme 1.5 E74
Supercard DS One nonSDHC-2GB-Black DS Lite

kkan

Quote from: tennisgy on February 09, 2008, 01:44:38 AM
Quote from: Vixtro on February 06, 2008, 08:30:10 PM
Thought that was a Master System emulator for a second there, that's why I had a look. I'm looking for a Master System emu that can run the original Prince of Persia without missing/broken sprites.
I think the only emu at all is called DS Master Plus or something

yeah I use that emulator works quite well too ...mostly play Alex Kidd in Miracle World :)