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SC multi DS saves? [nope]

Started by cory1492, December 10, 2005, 01:29:11 AM

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cory1492

OK, an odd thing happened yesterday, I went to run a dsi file, and instead of just loading the game, it popped over to the "saver" tab and had a list
1: save
2: save
3: save
4: save

they actually said something like "save game ..." I dont remember exactly what it said but it seemed to me to be a way to pick which save to use, has anyone else seen this type of operation before?

Perhaps a glitch that allowed it into some save settings for one of the emus or whatnot? Or something that got partially included in the last build of the kernel but isnt implemented yet? Or an interesting feature that isnt documented yet that can allow you to use more than one save file? I rebooted the DS and tried the game again and it just ran straight out so I havent been able to reproduce the saver menu that came up...

Koji

Sounds like the more save option for GBA games...

The only other time I've ever had this is when I'm playing a homebrew game and I use a 256k save file with them (since they don't support direct saving to the CF/SD)

cory1492

OK, wasnt sure if there was something for that already, kinda made me think I had wasted the last bit of time working on a DS app something along that line... thanks Koji, now I will go back to it with the assumption that SC is not going to add it later :)