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I'm compiling a page of downloadable .SAV files.

Started by taiq, December 08, 2005, 07:54:29 AM

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taiq

I'm compiling a page of downloadable .SAV files - saves just before boss fights, saves with all courses, levels or characters unlocked, etc. I'd appreciate it if anyone with any files of this sort sent them to me.

http://saves.sa.funpic.org/

I plan to make it pretty and get a domain name if I manage to collect a significant amount of saves.
hat's a government pig!

fitzie


viewtiful

Great Idea !

pm me an email where I could send you some save file.

@pluche
uhu

jmr


stewbidasso

does the version of supercard matter (CF or SD)?  I didn't think they were interchangeable (the saves), but maybe I'm wrong.

ddrllama

Quote from: "stewbidasso"does the version of supercard matter (CF or SD)?  I didn't think they were interchangeable (the saves), but maybe I'm wrong.
No, a .sav from a DS or GBA game will always be in the same format.  They are interchangeable between SC-SD and SC-CF, and also a save dumped from a retail cart using RAIN will work.  I believe it would even work to use a PC-decompressed ETool save.

cory1492

Even M3 saves should work directly on the SuperCard, even though they are 1k too big, the extra bytes are all at the end of the file now so it shouldnt be a problem on the SuperCard (as far as I can tell it only cares if the files are too small when you are trying to write to them).

I made a tool to extract DSC and DSS files (AR Duo files) as well, and have an archive of a whackload of them - they would require some serious time to sort through and extract though...

xamphear

I haven't had much luck with those .sav files... Some of them are 8k but every one of the .sav files the SuperCard software (v2.433) has created for me have been 256kb (2mbits). Is this normal?

taiq

I was apprehensive too, but I tried an 8kb save with Mario 64 DS and it works fine.
hat's a government pig!

fitzie

I have only tested MKDS and Sonic Rush and can confirm they both work a treat :)

one

QuoteFeel the Magic XY/XX   100% completed.
wrong, there are still some things missing :?
dmin of Emuforum.de

jhyunr

Hi, i tried downloading the sav file....and it doesnt show all the unlocked stuff...

do i have to do something else to get it to work? I tried copying over to my mariokart...everything went back to zero...

taiq

Make sure the .SAV and .DSQ files have the same name - so if you've got Mario Kart.nds.sav make sure you also have Mario Kart.nds.dsq (or .dsi).

If that still doesn't work, you've probably got a different ROM - there are 3 kinds - U (American), E (European) and J (Japanese). That Mario Kart save is for either U or E roms, because I use it myself and it's fine.
hat's a government pig!

mgarrine

THANKS for yor wonderful idea and works, compliments!...
[size=14]´   º Í!¸ LÍ!mgarrine$[/size]

cory1492

Quote from: "xamphear"I haven't had much luck with those .sav files... Some of them are 8k but every one of the .sav files the SuperCard software (v2.433) has created for me have been 256kb (2mbits). Is this normal?
Absolutely normal. The DS games dont have a save type/size info in the header like GBA did so as far as I can tell its a failsafe - some games need all 2mbit space to write to, and if it isnt allocated before the game tries to write to it there could be corruption on the SD/CF as a result, if not a crash. So, to protect against such things, the file is created at the max size by the SC patchers.