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Pokemon .cht file help

Started by thaddius, May 09, 2005, 04:26:28 PM

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thaddius

I tried using the method outlined in diablo's sticky (http://supercard.mine.nu/forums/viewtopic.php?t=233) to create a .cht file for pokemon leaf green.
Sadly none of the codes either work properly or at all.
I've had problems ranging from my character's name being changed (from Thaddius to Thaèdius) to an enemies health bar draining completely, refilling, repeating and then remaining full while I get attacked till I'm dead.

I've given up on the 'catch whichever pokemon you want' code as it has 90 lines and then two extra for each desired pokemon, as that seems to be too much information for the supercard cheat list to handle, but if anyone has any idea how I could change this that would be much appreciated.

Also the .cht file that comes with the super card program does not at all (no strange effects, just not working).

Mc Nasty

Here you have 2 problems  
No.1 In the pokemon versions FR/LG exists a couple of codes (Indispensable so that they work) called DMA disable and DMA decrypt without them no code worked (unfortunately I have not found one that works appropriately in SC)  
No.2 The SC Upgrades the codes approximately every 10 seconds (they are not constant) but I attempts this (EJ: Astroboy) if they already removed you too much energy it pauses the game wait a moment and the control a while and truth that after a moment the code is reactivated moves.. (this it can be your biggest problem)  
It excuses my English one but I only speak Spanish--I Wait to have helped you
he power only is evil in the mistaken hands
El poder solo es malo en las manos equivocadas

Razul

Mc Nasty is correct.. in order for Pokemon LG/FR codes to work you must have the DMA Enabled and Memory Decryptions code on. I believe the SC uses decrypted RAW codes, unfortunately.. it's not possible to convert the those kind of codes.

Thaddius..your best bet is to ran the game in an emulator when those codes are needed. Of course.. anything that needs to be on consantly isn't gonna work...

thaddius

Ah well.
I've edited the roms codes using a hex editor for those 'built in' cheat codes and that seems to work fine (as the codes are implemented directly into the rom rather something that checks the code changes every 10 seconds or so), but thanks anyway.