• Welcome to SCdev.org. Please log in.

Welcome to the new SCdev forums!

moonshell 0.9 not working

Started by tobster, January 23, 2006, 03:40:13 PM

Previous topic - Next topic

tobster

hi
I can't seem to get moonshell to fire up or at least work. I've tried (as instructed) copying the _BOOT_MP.nds to CF card and then running it, but nothing.  I seem to remember I had a similar problem when I was trying to get moonshell 0.8 to work and I had to modify this BOOT MP file, but I can't remember what I did. I do know the moonshell08 nds file that works for me is considerably larger (1723kb) than the new _BOOT_MP.nds, at just 877kb. I notice that I do have a _BOOT_MP.nds file in my moonshell08 directory on my PC, that is also 'small' at 861kb. It looks to me like I've added something to it, but what and how. All help greatly appreciated
Oh and JIC it's important, this is all being donw with a flashme'd DS
Cheers
lashMe v5,  SuperCard v1.63 CF (1GB Sandisk), MoonShell 1.4, Patch 2.56, BeUp0.3Finalnew

zektor

Quote from: "tobster"hi
I can't seem to get moonshell to fire up or at least work. I've tried (as instructed) copying the _BOOT_MP.nds to CF card and then running it, but nothing.  I seem to remember I had a similar problem when I was trying to get moonshell 0.8 to work and I had to modify this BOOT MP file, but I can't remember what I did. I do know the moonshell08 nds file that works for me is considerably larger (1723kb) than the new _BOOT_MP.nds, at just 877kb. I notice that I do have a _BOOT_MP.nds file in my moonshell08 directory on my PC, that is also 'small' at 861kb. It looks to me like I've added something to it, but what and how. All help greatly appreciated
Oh and JIC it's important, this is all being donw with a flashme'd DS
Cheers

It works fine. Copy the file called __BOOT_MP_SC.nds to your flash cart and run it.
Nintendo DSi
Nintendo Wii - cIOS38 Revision 12 (and more)
Madden PSP Slim v5.00 M33-6

tobster

aha, now it works - thanks for the info Zektor.  Any idea why my old v0.8 nds file was so large, or rather became large.  Also, the sound quality seems mighty poor when you turn up the volume  - kind of defeats the object of having more volume if it's such poor quality...or is it just for boosting low volume files? Also what are all the other BOOT nds files for?
lashMe v5,  SuperCard v1.63 CF (1GB Sandisk), MoonShell 1.4, Patch 2.56, BeUp0.3Finalnew

acky

Quote from: "tobster"aha, now it works - thanks for the info Zektor.  Any idea why my old v0.8 nds file was so large, or rather became large.  Also, the sound quality seems mighty poor when you turn up the volume  - kind of defeats the object of having more volume if it's such poor quality...or is it just for boosting low volume files? Also what are all the other BOOT nds files for?
Maybe the implant filesystem was increased.

The DS speakers will reach their peak, but it's useful for things like headphones.

The other *.nds files are for other flash carts.

deeceedertien

how the f##k can I change the skin of moonshell 0.9
i tried compiling all kind of sh#t , but it won't work.
i allready changed the bmp file.  But when i compile a totally new
nds file. it is only 512 bytes, and of course doesn't work.

help me out guys!



Peeeeeeace // J.
lash Me V7
EZ-Flash V
SC SD (Firmware 1.63 // SC Software 2.58)
A-Data 2GB SD Card (150x Speed)
Apacer 256MB Micro SD

acky


deeceedertien

i did that (tried all kinds of bitmaps) ,but how exactly to i compile the file??
the bat file doesn't seems to make a good new file  :?
lash Me V7
EZ-Flash V
SC SD (Firmware 1.63 // SC Software 2.58)
A-Data 2GB SD Card (150x Speed)
Apacer 256MB Micro SD