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ScummVM v0.5 SC SD???

Started by deeceedertien, January 23, 2006, 04:22:13 PM

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molmock

That's  exactely my siuation too !
So close ... so close ....  :roll:

UshLocal


Linus

hey you guys (who get the black screens) wouldnt happen to be using a SuperPass or Passme would you - if so get the FlashMe. Just a thought. Also can anyone who was getting touch screen inaccuracies before tell me whether I actually got the new touch code in there - I have a feeling I didnt.

cheers

Linus

ok hooray (sarcasm) new version to test didnt change anything but just recompiled properly!

let me know how you get on!

http://s50.yousendit.com/d.aspx?id=0EVQFTR4UT79605085DBTF8BVN

UshLocal

Works great. Even the sound. But how can I save?

Linus

urm yeah i havent worked that bit out yet, ill have to start looking at the saving code - for other devices does it save the save files to the media or the sram?

UshLocal

Well, I've made the experience that it saves to the sram of the supercard and
I guess it's the same at other devices (do mean normal gba flash-cards or s.th like M3?)

Linus

I meant the M3, you cant write to flashcarts. Checking his page it says saving goes to the media card (i think thats what hes saying) but ill have to look at the code when I get home.

UshLocal

I thought of writing to the sram which some flash-cards have.
Anyway, it's great that you respond very quickly :)

chavaflyfree

Hi all.

As I said on dsdev.org:

SC SD Version with new touchcode works great for me (I had prblems with previous touchscreen input).
Anyway, isn't there a way to save savestates? even config isn't saved os SD.

Thanx

gingi

Quote from: "Linus"ok hooray (sarcasm) new version to test didnt change anything but just recompiled properly!

let me know how you get on!

http://s50.yousendit.com/d.aspx?id=0EVQFTR4UT79605085DBTF8BVN
Thanks a lot man, this fixed the black screen i always got while trying to start a game  :D

Elfish

so there's a working version for sc sd now? :x
white NDSL, Flashme V7, M3 lite, 1 GB microSD Sandisk

gingi

Well with the latest release by Linus i got "Day of the tentacle" talkie version running off my sd card, which blacked-screened before, but i still can't save. When i tried to save with a qpc and load scummvm again i found out it didn't save anything.

Linus

yeah somehow I seemed to have broken the saving which worked before I fixed the sound - doh! I suspect something is going wrong in the DS_fwrite function because the ini file isnt being written either but im stuggling to find the time to track down the error. Thanks for testing though.

ps while I dont really know what QPC is (ive never had to use it) if its writing to the SRAM then it wont make a difference because if theres a media card inserted scumm will try to write to the disk rather than SRAM.

edit hmm maybe i should make it save to SRAM anyway then it should work

gingi

Quote from: "Linus"
ps while I dont really know what QPC is (ive never had to use it) if its writing to the SRAM then it wont make a difference because if theres a media card inserted scumm will try to write to the disk rather than SRAM.

edit hmm maybe i should make it save to SRAM anyway then it should work

A QPC is just saving the Supercard's SRAM to a file on the sd/cf card which from then on will be copied to the SRAM each time the game is loaded. I didn't know that scummvm doesn't save to the sram anymore (Used to using the flashcard version and waiting for SCSD support  :lol: ), so that explains why the save was gone.

If you could make Scummvm save to the SRAM until you find what's broken with  direct saving it would be great, as it will allow everyone to at least save their progress somehow.  :)