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Mozilla Port to DS.

Started by Toxigenicpoem, November 05, 2006, 08:02:12 PM

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Toxigenicpoem

Quote from: "felix"
Quote from: "Hi"Besides, making use of that ram is no simple task. It took DSlinux forever to do.
They figured out how to do it, so it would be a simple cut and paste for other programers, right?
Wow I would hope so, I mean this is C++ programming after all right? :-D

Hi

As I said, I'm not a programmer, but since DSlinux is an OPERATING SYSTEM, I'd think it's diffren't from other apps. I don't think you can cut and paste from the sorce code in windows to the sorce code in a program without MAGOR changes.

Of corse, this is just a guess.
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Toxigenicpoem

The code should be using NDS hardware routines, and therefore the code should be copy/paste. Esp if it is a C++ function.

SynGamer

Any new development on this?

Hi

NO WAY! I was JUST ABOUT to ask that question.

YOU STOLE MY QUESTION!

NO FAIR!

:cry: MOMMY, :cry: I WANTED TO ASK HIM THAT QUESTION :cry:

ITS NOT FAIR MOMMY :cry: IT'S NOT FAIR!!! :cry:  :cry:  :cry:
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1NOOB

Quote from: "Abemsedesh01"I'm shocked!
DELETED -sneef


why i dont trust this ...really...i dont

this site ask you to download

''Video ActiveX Object"

when i type this on google  i got just some forum with virus related problem...

dantheman

To answer a question posed earlier in the thread, no, you can't just copy and paste the DSLinux code for accessing the RAM, because as an operating system it is structured much differantly than most normal homebrew.  Heck, normal homebrew has been able to do it for ages.  Moonshell uses it for decoding very large JPEGs.  It's just a matter of initiating the magic unlock sequence and then writing to it.  The problem is that you cannot use 8 bit writes when doing this.  Homebrew developers can simply avoid using them, but it was very difficult to modify DSLinux so that it wouldn't do that.

felix

You could always set up a bounty to encourage developers if you want progress...
size=8]DS3, FM7, SCmSD1.80/2.60, WRT54GL with Tomato Firmware[/size]

punkrockguy318

This is highly doubtful.  The firefox on my current machine is using 30 MB of RAM (however this can skyrocket to above 256MB), and the DS only has 4 MB of RAM.  If you want a browser ported to the DS, something lighterweight (http://links.sourceforge.net/) or geared towards embedded devices (http://www.opera.com/) would be better.  However, there is no source code available for opera so that's not really an option.

bitblt

We talked about using Mozila minimo source code back in January 06 . . .
http://www.scdev.info/forum/index.php?topic=2590.msg19366#msg19366
The concept was thrown around before the Nintendo DS Browser even surfaced. IMO the Nintendo DS Browser is about the best you can expect running on DS.  Opera DS is very well done other than being painfully slow sometimes. The slowness is unavoidable with DS only running at 66MHz.