• Welcome to SCdev.org. Please log in.

Welcome to the new SCdev forums!

DS-X Saves to Supercard Saves?

Started by MrMagicHat, December 23, 2006, 02:52:14 PM

Previous topic - Next topic

MrMagicHat

Does anybody know how (if possible) one could convert saves from the DS-X into saves compatible with the supercard line (more specifically the SC DS)?

Devil_Spawn

afaik [correct me if im wrong] you rename it to a .gz, then load it in winrar, the save is in there

MrMagicHat

hmmm....tried renaming it, winrar reports that it's corrupt....so at least it's not encoded as a gz.

jelbo

See my post in this thread.

For your and everyone's convenience:

QuoteUncompressing compressed DS-Xtreme .sav's is a matter of removing the first 24 bytes of the header using a tool like File Trimmer. If you then save the output file as a .gz file, or rename it to *.gz after the operation. You can then open the .gz with for example WinRar and extract the savegame. Rename it to <app>.sav/.0/.1/.2 and you can use it on your SC/G6 again, and other cards by using some converting app.

The info about the 24 byte headers and other DS-Xtreme .sav details come from kuhmist, as partially seen in this thread over at the DS-Xtreme Forums.


Settings to strip first 24 bytes of a DS-Xtreme compressed .sav

MrMagicHat

Ah....I see now. After reading through the DS-X forum I found that the first 24 bytes of DS-X .sav file is some sort of header. Upon removing those 24 bytes, and renaming the file a .gz it becomes a working archive with the save inside. (see here: http://forums.ds-xtreme.com/showthread.php?t=1419 for more details).

*edit* : D'oh found the info and then reply'd at the same time as jelbo. Thanks anyways.