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Tilting... tilting... tilting is HERE!

Started by Gleasonator, January 06, 2007, 12:42:31 PM

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Gleasonator

AcidMods has made a guide to adding a mini USB port onto the DSLite, and is in progression on their tilt sensor guide! It's just a chip you plug into the USB (well... after you install the USB and make the chip :lol:) and it lets you turn your DS left or right in the place if the D-pad, left and right. It's not perfect... and doesn't have all the foofoo little angles, but if you left your Wii at home (wow that sounded weird) it should be great for playing Mario Kart. :) My DS is half open due to my new SHOCK! case, and I think I'll install the USB before closing it.

This is the AcidMods USB tutorial: http://www.acidmods.com/tutorials/DSUSB.ASP

And the tilt sensor (which like I said, isn't done): http://www.acidmods.com/tutorials/Tilt.ASP

Plus there's YouTubes showing examples. The AcidMods admin is "grandpasmurf" on YouTube


Meanwhile.... a motion sensor DS card has been developed and is available at DSPassme. It's meant to be used for homebrew out of a slot-2, but I would be surprised if a patch for it came out for it to ba able to work like the the AcidMods one. Saying that, I bet games like WarioWare: Twisted! and Kirby Tilt 'n Tumble will be hacked to work as they actually did.

Here is the official site: http://ndsmotion.com/
 like cream soda...


sneef

Wow!  nice find!

But regarding this statement:

Quote from: "Gleasonator"I bet games like WarioWare: Twisted! and Kirby Tilt 'n Tumble will be hacked to work as they actually did.

When the DS is in GBA mode, none of the DS-specific hardware is available.  So unless the usb mod is accessible from GBA mode, that won't be happening.  the slot-1 tilt-sense device definitely won't be able to do that.

Gleasonator

Why would it need to be in GBA mode? If you have a flashed DS, you could just put your files in the slot-2 and the tilt card in slot-1.
 like cream soda...


sneef

those games you listed are GBA games, right?  So if your DS is in GBA mode, it cannot access slot-1, or any other DS features such as touch-screen or microphone, regardless of whether it's flashed or not.

Gleasonator

Oh, I see what you're saying. So not only would they have to be patched to work with the motion sensor, they would also have to be ported to the DS format. I suspect that this will happen anyways, though, because of the slot-1 era.
 like cream soda...


bagster

talking about these kind of hardware modification, anyone ordered this:
http://ndsmotion.com/

too bad they can't be used as a passthrough, because for this price people would have buy those, almost the same price as passcards/superkey
Onyx DS with R4 and SC lite, 2x1g kingston
Ice blue DS with R4
Gray phat DS with SCSD and 512M

zektor

Quote from: "Gleasonator"Oh, I see what you're saying. So not only would they have to be patched to work with the motion sensor, they would also have to be ported to the DS format. I suspect that this will happen anyways, though, because of the slot-1 era.

They may be patched to read motion sensors from slot1...this is possible I believe but would of course require someone interested enough to hack these GBA roms to do it. Porting them to the DS is unlikely and probably not even possible. I do not expect GBA roms to ever run from a slot1 device unfortunately. I will not say anything is impossible, but highly unlikely. Especially due to the fact that the developers aren't seeming to even care about GBA anymore...
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