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Random 3D Dungeon Engine WIP

Started by kalus, November 07, 2006, 05:35:24 AM

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Payk

I never touched that lib and i am affraid that i dont know if YOu need to use both cpus. But the lib does need both for sure. But it could be that it replaces the standard arm7 binary from libnds when not using it. But i am not sure i have tosay. Good luck with it

kalus

ok, after a few months of being insanely busy at work, its finally calmed down, I decided to spend some time on this, especially due to the new GBAX compo coming up ;) well tried compiling with new version of libraries and it seems to break it somehow, messes up all the transforms! Ah well, im get going on that sometime this week, but yesterday had bit of spare time so got working on an MD2 loader... and it works! its pretty slow at the moment, but for a first shot, its not bad looking! If you want to try it out, heres the nds:

http://files-upload.com/224259/md2techtest.rar.html

Ah yeah, i got an R4, so all stuff is now plain nds, but final releases and stuff will have the gba.nds included as well :)