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DS Motion with commercial games, .scc included

Started by splinter98, February 05, 2008, 10:23:00 AM

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splinter98

During my browse over the forums, I found someone had created a couple of codes that will allow you to use you DSMotion pak instead of the directional pads. I have converted these codes to a .scc for those who are interested.

NOTE: I do not have a DS Motion pak (yet) so I have not been able to test it.

To use: use the scc_merge.exe file from supercard to merge it with your current cheat file for your game and run the game

For info read the Readme included and post your comments below

Original post from http://forum.gbadev.org/viewtopic.php?t=14603:
QuoteThanks to Action Replay, Nitro Hax, and the fine folks at kodewerx.net (kenobi especially), you can now play your commercial games with tilt control.

Some Action Replay/Nitro Hax codes have been written that map the X and Y acceleration of the DS Motion Pak to Left, Right, Up, and Down button presses. It works as follows:

1) Overwrite all the pointers to 0x4000130 (REG_KEYINPUT) with a pointer to an unused memory location.
2) Read REG_KEYINPUT and the DS Motion Pak.
3) Combine the key states from REG_KEYINPUT with key states calculated from the measured tilt.
4) Write the new key states that include tilt to the specified unused memory location.

Voila - the game uses key states that are calculated from the tilt measured by the DS Motion Pak.

Once the game has started, press Start+Select to enable tilt sensing. Keep in mind that this is the first release - most likely newer, better versions will be released in the future. It has been tested and confirmed to work on Mario Kart DS (AMCE) and Tony Hawk's Downhill Jam (AWKE), and it probably works on most games.

Splinter98

kkan

one problem isnt the motion card a SLOT 1 DEVICE doh!

most of us use SLOT 1 CARDS now!!! :(


Doggy124

How about motion pak(slot2)
can it use same hack?


Devil_Spawn

unlikely the exact same hack, but probably the same hack with different

splinter98

#4
The way the post was written gave me the assumption that it works with the DS Motion Pak, as the codes are for Action Replay and the guy who wrote it used proper roms, to test it therefore the slot1 version wouldn't have been used as again that's the slot that an official cart uses.

Again cannot confirm as I haven't tested it myself

Splinter98

EDIT: In fact it States it's for the DS Motion Pak (slot2) in the quote (Note that Slot1 is called the DS Motion Card):
Quote...that map the X and Y acceleration of the DS Motion Pak to Left,...

Minox_IX