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NDSMotion with game roms (.scc inside)

Started by Minox_IX, February 20, 2008, 02:14:17 AM

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Minox_IX

This AR code is made so that you can control the d-pad using a Ndsmotion device.
QuoteThanks to Action Replay, Nitro Hax, and the fine folks at kodewerx.net (kenobi especially), you can now play your commercial games with tilt control.

Some Action Replay/Nitro Hax codes have been written that map the X and Y acceleration of the DS Motion Pak to Left, Right, Up, and Down button presses. It works as follows:

1) Overwrite all the pointers to 0x4000130 (REG_KEYINPUT) with a pointer to an unused memory location.
2) Read REG_KEYINPUT and the DS Motion Pak.
3) Combine the key states from REG_KEYINPUT with key states calculated from the measured tilt.
4) Write the new key states that include tilt to the specified unused memory location.

Voila - the game uses key states that are calculated from the tilt measured by the DS Motion Pak.

Once the game has started, press Start+Select to enable tilt sensing. Keep in mind that this is the first release - most likely newer, better versions will be released in the future. It has been tested and confirmed to work on Mario Kart DS (AMCE) and Tony Hawk's Downhill Jam (AWKE), and it probably works on most games.

Don't ask if it works on roms - I only have legitimate game cartridges.
So after reading about using NDSMotion with retail games I decided to make the original AR code into a .scc cheat file for Supercards.

[You'll need a Ds motion pak/DS motion card]

[youtube=425,350]http://www.youtube.com/watch?v=O2ha78roYv4[/youtube]

cokeNmentos

Umm..don't you need that cart/card for it to work?

Minox_IX

Quote from: cokeNmentos on February 20, 2008, 07:31:19 PM
Umm..don't you need that cart/card for it to work?
I thought that was obvious, but ok...

cokeNmentos


splinter98

hmm, I already posted this on the forums, and created a .scc file included

see http://www.scdev.org/forum/index.php?topic=12367.0.

As I don't own a DSMotion card (and the place that sells them in the UK seems to not stock them anymore).

One question tho, have you tested this as it would be nice to hear of confirmation of the .scc files working

Splinter98

Minox_IX

#5
Quote from: splinter98 on February 22, 2008, 02:52:44 PM
hmm, I already posted this on the forums, and created a .scc file included

see http://www.scdev.org/forum/index.php?topic=12367.0.

As I don't own a DSMotion card (and the place that sells them in the UK seems to not stock them anymore).

One question tho, have you tested this as it would be nice to hear of confirmation of the .scc files working

Splinter98

Sry didn't notice that.
Btw, I saw that you had troubles to find a place to buy a DS Motion Pak.
http://shop.01media.com/brand.asp?ID=1120

I know, they're located in Sweden, but they ship within Europe.

splinter98

I don't mind just thought i would point it out

well its likely that the scc's are practically identical, mine contain both codes on the forum post, not sure about your's haven't checked.

Quote from: Minox_IX on February 23, 2008, 12:12:53 PM
Btw, I saw that you had troubles to find a place to buy a DS Motion Pak.
http://shop.01media.com/brand.asp?ID=1120

Hmm i have seen it at that shop however i always thought that the shipping cost from there was a bit overpriced. Also i recently invested in a 3-in-1 card so I'm going to wait a while before I Invest in this one.

Splinter98

Minox_IX

For some resons neither of our codes seem to work with my DS Motion pak. I know my DS motion pak isn't faulty since it works fine with Nitrohax+Retail games.

Therefore I removed mine until the problem is solved.