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Unraveling the Mario Kart start up sound mystery...

Started by zektor, August 28, 2006, 12:04:38 AM

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zektor

I have heard many say that the game has a different sound when run on a DSL as opposed to an old style DS. Well, if anyone has read my other thread regarding me picking up a DS Phat w/included Mario Kart, I tested something tonight.

I am obviously keeping the Mario Kart card in my DS so I can enter sleep mode correctly (I flashme'd the device the second I removed it from the box!) and I had the SC patched rom on my miniSD as well.

Tonight I ran the patched rom, and heard the familiar Mario "Here we go". Then, for the heck of it, I ran the actual card that is in my DS. Completely different start up sound!

I know many people are saying this only happens when you run it in a DS Lite. Could it be the flashme I used to flash the DS Phat? Could it be as simple as the game in the card I received is a different revision than that of the romfile? Very odd...
Nintendo DSi
Nintendo Wii - cIOS38 Revision 12 (and more)
Madden PSP Slim v5.00 M33-6

FifthE1ement

Lol, this has already been figured out. It has to do with how much you have completed in the game. I think if all cups are finished it changes the menu and the startup sound.

FifthE1ement  8)

ImmortalNinja

Ah this again...
I thought we'd established that it was after you complete all the GP the splash screens change
.
And the start up sound is random, or at least is for me on my flashed and unflashed Lites with both the real kart and off supercard....
But I've noticed the flashed Lite favours "yahoo" and the unflashed one favours "here we go"
KK

zektor

Hmm, funny. I didn't complete ANY of the game...card or rom. There are no saves...brand new. And EVERY time I load the rom, it says "Here we go", and EVERY time I run the card it says "Yahoo".
Nintendo DSi
Nintendo Wii - cIOS38 Revision 12 (and more)
Madden PSP Slim v5.00 M33-6

meangreenie

try pressing different buttons when it's starting up
Yes I'm mad

teknicz

I remember some talk about this on the GBAdev forums, but I gotta question: does it really matter? It seems like there are no other significant instances of this, and the game is playable either way. I have a real copy of the game, completed, and I don't think there was one time where I noticed or cared about the start up sound.