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My GBA/DS vortex generator

Started by dantheman, June 14, 2009, 02:36:10 AM

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dantheman

Crossposted from GBAdev 'cause I'm that desperate for an ego boost >_>

In my CS class at my university last semester, we learned C by programming for the GBA.  For one of my projects, I took the sourcecode from a GBA WinS demo and greatly expanded upon it, firstly to make it much faster, and secondly to add user input so that different visual effects could be generated.  I turned it in long ago, but continued to work on it for further improvements.  I eventually installed DevKitPRO and ported it to the DS for speed purposes, then made a version that could rotate around the center of the screen with the DS's additional horsepower.  Finally, I made a small branch-off program that creates a starfield on the DS screen, with variable speeds.

Screenshots:



And an animated .gif image of one of the coolest (in my opinion) effects you can generate with the rotation-enabled DS binary:


All four binaries can be downloaded here:  http://www.zumodrive.com/share/6kWNWI2OD - simply click the "Download" link on the right side of the screen.  The ReadMe.txt file explains the controls and offers some suggestions for interesting designs.

Constructive criticism is greatly appreciated.  I know it's not a cool game or anything, but it did take a lot of work to make and I think it's a fairly interesting visual effect at the very least.  Would people be interested in the sourcecode at all?  I'm more than willing to release it, though it would take me a bit to clean it up for ease of understanding.

Jakob95

Need a lockerz invite? Lockerzinv.tk

Check out my review of the Acekard 2i Here and view my review of the EZ-Flash 3in1

onekelly


dantheman

Quote from: Jakob95 on October 27, 2009, 08:03:44 PM
Will this corrupt my microSD?
Not unless somehow a program without filesystem access code manages to access your filesystem in some way.  In other words, no.

socket