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converting vba saves to supercard

Started by NeoShweaty, February 05, 2006, 08:39:00 PM

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NeoShweaty

is there a way to convert vba state saves into supercard real time saves? because i am playing pokemon fire red on the comp and want to kick someones ass in it in the real world and i would rather not restart my game. I would ask about the .sav files but i know that is a mute point.

Koji

No, there is no way to convert the save states. It could be possible to do though. The supercard save is a direct ram/Vram dump. I'd guess the VBA save state is pretty much the same thing, only in a different order and compressed (probably gzip). Haven't messed with it at all and I'd honestly not be all that willing to try myself.

NeoShweaty

whatever, its not that important anyway

ShadowFalls

What you can do is load the save state in VBA, then save it normally, and copy that save over to the Supercard for use. I have had no issues with normal saving Fire Red or Leaf Green.

NeoShweaty

i have had issues. I did do that but when i brought the save to the ds it just says that the save file has been corrupted. If you have a patch to use that makes it work that pm me because i am not currently using any patches

ShadowFalls

Well, each time I load mine up it says the Save game is corrupted, but it still loads as normal. I never needed a patch or such.

Koji

Did some more checking, VBA saves are indeed gzipped.

448KB Supercard Savestate (.sci)

722KB Visual Boy Advance Savestate (.sgm)

Honestly that's as far as I've looked into it so far. I haven't looked into if the supercard has any sort of compression, or if it simply stores less data... I guess the first step for me to see if it's even possible to convert between the two would be to look up on the actual GBA hardware and see what all sorts of ram it uses and how much of each. Then I could do a basic comparison and see if I could swap out the data from the SCI with the data from the uncompressed SGM or if there was some sort of evil compression at work.

NeoShweaty

it would be cool if you get it to work but honestly, dont do extra work on my account.
Quote from: "ShadowFalls"Well, each time I load mine up it says the Save game is corrupted, but it still loads as normal. I never needed a patch or such.
but for me it just gives me a new game option after that. It doesnt show the load file option

Koji

Not specifically for you, but now I'm curious myself. I doubt I'd use it, but I'm sure someone would find a use for it.

At the very least, it should be pretty easy to remove the s-ram from the save state for use with supercard.

NeoShweaty

I would but pokemon fire red just doesnt allow me to import the save. It just says it has been deleted and takes me to the new game screen

Alec

I would love a VBA state -> SC state converter.

roadbusta

I've got a similar problem.
When i try to save Pokemon Fire Red normally (Start->Save->Ok) it says that the Internal battery needs to be replaced, as it has run dry. How do I fix this?

ShadowFalls

Quote from: "roadbusta"I've got a similar problem.
When i try to save Pokemon Fire Red normally (Start->Save->Ok) it says that the Internal battery needs to be replaced, as it has run dry. How do I fix this?

That is because the Supercard does not have a RTC (Realtime Clock) That is unavoidable.