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[LOOK HERE!!!] Moonshell as Main menu On M3!!!!!! [EDITED]

Started by Dudu.exe, January 02, 2006, 11:37:55 AM

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creepyplaidman

I'm not sure if anyone knows how to boot a dsq file.

754boy

Quote from: "creepyplaidman"I'm not sure if anyone knows how to boot a dsq file.

Its easy.....rename it from .dsq to .nds, I always do that and it works  8)

Dudu.exe

Quote from: "754boy"
Quote from: "creepyplaidman"I'm not sure if anyone knows how to boot a dsq file.

Its easy.....rename it from .dsq to .nds, I always do that and it works  8)

but it works as soposed to be?? fast load.. and no glitches..

moonshell allways fails to boot homebrew for me!

ate4m

Renaming the .dsq files created witht he Super Card software to .nds doesn;t work with Moonshell 0.992test3 on my SD version.
u]Friend Codes:[/u]
Mario Kart DS: 184747 511813
Metroid Prime Hunters: 0213 4335 6353
Tetris DS: 106357 258890

Hardware:
Nintendo DS Lite (white version)
SuperCard Lite
1 GB microSD

cory1492

DSQ files are launched much differently than standard homebrew... I havent really looked into it, but as far as I can tell there is some form of loader at the beginning (or in the firmware) that copies the arm binaries, and then sets them up to run (which means clearing the DS memory etc) Renaming them to .nds will make them copy to the supercard SDRAM instead of running like a .dsq does, even so, they may actually work.

Dudu - to run homebrew from moonshell, you must use the actual .nds version wrather thand ds.gba renamed to .nds (for supercard moonshell prepends the loader for you when it is copied into the SC's SDRAM).

I think that M3's idea of incorporating moonshell as the interface is a poor choice (*consider, they announced in the beginning it would COME with a touchscreen interface, not STEAL one from moonshell nearly a year later*), especially since (at this point) it launches only from the standard menu anyway.

I mean, it kills me to see them do this type of thing after whining so long about the old build of the mpbin that is used in supercard... just release more info on how the kernel works so all the extra stuff can be run from moonshell instead of robbing old versions for stuff they didnt figure out how to do on their own (unconverted music, that type of thing)... bleh, I should can it, I own a M3SD myself...

I think the best way to add DS functionality to the SC kernel would be to separate an optional UI to the SD/CF card (it could actually fit in the SC's kernel space, if the binaries were compressed or similar) so that extended functions can be used on top of the origional ones, so perhaps if mshl.ker exists on the SD/CF, then that is run instead of the standard interface etc. etc.

I am one for basics (just look at most of the homebrew I have done if ya dont beleive me), and aside from a couple misspells in the help I dig the supercard interface just the way it is already ;)

creepyplaidman

The supercard ui isn't bad, but you do agree that an autolaunch nds on boot would be really nice right?