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Fixing a SuperCard CF - opening the cart

Started by TheCatPhysician, May 06, 2006, 04:31:50 AM

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TheCatPhysician

I have a broken SuperCard, and I need to fix it. The details on how it is broken are here: http://forum.gbadev.org/viewtopic.php?p=82433#82433

Does anyone know how to open up the SC cart? There are no screws like a regular GBA cart.

bitblt

I used a carpenter knife to open one side of the SCCF casing, and that was enough to slip out the pcb.

meangreenie

Yes, a month or so ago my boy tried putting in the CF card the wrong way round and bent the last pin on the right in the Supercard. I knew something was up as the CF card sat at an angle when inserted.

I used a sharp knife out of the kitchen draw and cut round the seem, the casing split in half then I got some thin nosed pliers and straightened the pin. All what was needed to put it back together was the trusty superglue. Works fine again :)
Yes I'm mad

TheCatPhysician

Thanks guys, I took the game out of the case and made a little progress. If I hold the chip in the GBA slot a certain way, when I boot up the DS, the GBA option will read, "There is a DS pak option inserted." I can't select it, though. I'm not an expert on chips, but the game seems to be in pretty good physical shape. I didn't notice anything wrong, no broken/bent pins from what I can tell.