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PokéSav

Started by Deadmon, December 28, 2006, 07:53:36 PM

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Swizzor

Does anyone have the coordinates of the battle zone?
And the coordinates of the pokemon league?

eddietse91

Thanks onekelly and snc!!!!!!

Thanks very much!!!

paratroopa

Just found out that if you want to make an event pokemon legit, look at this for it's location and OT number etc http://www.serebii.net/games/events-pkmn.shtml

SmashAdams

A lot of those need the Japanese characters for the Pokemon name and OT to be exactly what the legit Pokemon is. Even if you knew it, Pokesav doesn't let you copy and paste Japanese characters.

m2pt5

Quote from: "SmashAdams"A lot of those need the Japanese characters for the Pokemon name and OT to be exactly what the legit Pokemon is. Even if you knew it, Pokesav doesn't let you copy and paste Japanese characters.
It does if you run it in Japanese mode with Applocale.  8)
Manually signing your posts is dumb.
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Firmware versioning: Get a Passcard 3, a SuperKey, or a slot-1 flashkit. Then it doesn't matter which firmware you have.

trickyness

is anyone here willing to lend me there current save? i wanna run test on different people etc. will pay them by direct bank deposit or meet up please pm me.
uying a supercard sd and a 1gb-wut eva gb sd, nds lite replacement shells.

australia sydney. buying globally or in my region.


please pm

Dossi

Hi Guys
I have a problem when i'm loading pokemons at my Storage and im saving there is nothing
Has anyone an idea?
I have a DS1

nighthawk990

yh i have the same problem
,,,,,,,Night Hawk,,,,,,,,

elprawn

Does anyone know where to find a .pkm file for the legit Mew Toys R' Us were giving away last September?

Loubz

Quote from: "soccerrules14"
Quote from: "WayPoint"I have had a similar problem to many others apparantly, in that even after repeated attempts nothing changes in my game after my pokemon editing.  I am using a Supercard Lite, but i've heard successful reports from other supercard users. I have a feeling it has something to do with the Rom overwriting the .sav file with data stored in the .dsq file, or perhaps something to do with saves only being saved when the DS is next turned on.

Can anyone please help me shed some light on this? I can't for the life of me figure why my original game just can't seem to be overwritten
I had a similar problem with the Supercard One v1 and to fix it i just deleted all the .sav files in the scshell folder.

I have the same problem and I did delete all the .sav in the scshell folder but nothing changes. The game still seems to load a savegame from nowhere since the only .sav file that is on my SC is the modified savegame of Pokémon.