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SNEmulDS 0.6 Alpha Released

Started by DeVS, October 09, 2007, 04:24:33 PM

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DeVS

New Stuff:

* New GUI using framebuffer for sub screen
* Better human interface, improved file selector (alphabetical sorted), buttons, check boxes, multi choose zones, etc.
* New GUI supports joypad (joypad is not supported when emulator is running however).
* Multi language support (more than 10 supported, including katakan japanese !)
* Memory pak support (Opera RAM, Slot 2 card reader, etc. using libram) with paging or with large ROM mapping
* Scaling with pseudo bi-linear filtering and sprites squishing : full screen scaling (like snezzids), half scaling (half scaled and without sprites squishing), and no scaling (classic snemulds mode)
* Autiomatic SRAM saving when needed
* Some other bugfixes and improvements in GUI
Laugh Hard, It's A Long Ways To The Bank

onekelly

have you tried it out? Myself, have not had the time. Hopefully in a couple of days. I would like to see if mario still has the boss screen issues.

tennisgy

I love the scaling so much now :]]]]]]]]]]]]  Has anyone got chrono trigger to work though?
360 iXtreme 1.5 E74
Supercard DS One nonSDHC-2GB-Black DS Lite

Dudu.exe

The scalling is just MAGIC!!!

i´ve tried  Mario World and Casltevania X both worked amazing well .. and Bart´s Nightmare ( some gfx bugs but playable)

dantheman

Grargh, can't believe I forgot to post it here.  Ah well, no biggie.

Aside from large games not working on most slot-2 devices (work fine with slot-1/slot-2 combo) it appears to be pretty good.  Haven't tested it too much due to schoolwork though.

teknicz

#5
Haha Dan's usually all over this kinda stuff.

Always a great day when there's a new SNEmulDS out. Hope it fixes some of the gfx bugs!

EDIT: The scaling is awesome. Chrono Trigger doesn't seem to be working for me though. Chrono Trigger is as good as it was before, some minor gfx issues, might be annoying for fans, but 'playable'?

Also, it seems like it takes longer to load now, although that could be because it's using my slot 2 ram.

Earthbound is looking very clean! Menus and fight screen gfx are good to go.

Final Fantasy 3 pretty choppy still though, menus and sound are a mess.

onekelly

i tried harvest moon just past the beginning with no setting changes and now you can read the text. maybe it will play well throughout the game, if so my daughter will be so happy. ATM, she can play it only on modded xbox.

uzumakishade

can someone test metroid and final fantasy mystic quest for me and let me know the results?

tennisgy

Quote from: uzumakishade on October 16, 2007, 10:26:31 PM
can someone test metroid and final fantasy mystic quest for me and let me know the results?
Mystic quest worked last release, but you had to switch the options around a lot.  Its stilll the same, and IDK about metrod
360 iXtreme 1.5 E74
Supercard DS One nonSDHC-2GB-Black DS Lite

copb.phoenix

If you're asking about Super Metroid:
You have to toy with the settings a little bit. You can get it to be playable, but there's alot of trash graphics on the screen. To be more specific, the game shows stuff there that isn't really there. It dissappears before you get to it, but it can be very disorrienting.

(Card: Datel Games 'n' Music)

dantheman

Yeah, the screen tends to lag somewhat when using No Vblank in Super Metroid.  I eventually just got used to it when I was playing it.

zektor

Neat! Can't wait to give this a go...
Nintendo DSi
Nintendo Wii - cIOS38 Revision 12 (and more)
Madden PSP Slim v5.00 M33-6

Devil_Spawn


monaug5

Hmm And i thought the emulator was dead.

zektor

It does have some to go (try beating the first boss on Super Mario World..missing graphics) but it is certainly a milestone release. It is truly amazing, as the emulator is almost as good as the SNES emulator on the PSP.....running on a handheld 1/5 the processing power :) Good show!
Nintendo DSi
Nintendo Wii - cIOS38 Revision 12 (and more)
Madden PSP Slim v5.00 M33-6