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The Best Mario Kart Supercard thread

Started by amrod, November 14, 2005, 07:31:56 PM

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satanduck

Yeah the hat is really festive!

Its been a while since i watched Invader Zim and I can't seem to put my finger on this... the picture on Dudu's avatar is Zim, Gir or what?
nimal Crossing :
Larson" from "Havenile" of Zip code "0816-6534-7899".
Mario Kart DS : 519750-640786 (Larson)
Tony Hawk : 137499-350825 (Larson)

PM me if you added me!

Endy

It's Gir.

Celebrating Santa's Jolly Boots Of Doom, no doubt!

754boy

Quote from: "Slippy"I'm not sure exactly how it works.. but I think that the code is generated with the mac adress (which is per DS) combined with the code, so theoretically you'll never be able to get the same code twice, nomatter the cart's code, because all mac adresses are different.  I'm not 100% sure on that though.

Excellent theory......highly feasible.

Dudu.exe

Quote from: "berlinka"Dudu, I still like your hat so much, I just have to tell you again....sorry

no problem .. you want one?




i realy apreciate you guys like my avatar ...

i did it my self in flash

look



i have a lot of other if you want to see

http://fotolog.net/all_photos.html?user=egm

ventura

Quote from: "754boy"
Quote from: "Slippy"I'm not sure exactly how it works.. but I think that the code is generated with the mac adress (which is per DS) combined with the code, so theoretically you'll never be able to get the same code twice, nomatter the cart's code, because all mac adresses are different.  I'm not 100% sure on that though.

Excellent theory......highly feasible.
nintendo wouldnt be that dumb. sorry, but in doubt they will transfer nds-id and gamecode seperatley.

king_hippO

Dudu.exe man make me one! they're incredible :) keep up the good work
etris DS friend code 535643042972
SC SD
flashmeV5
Silver DS
Superpass
San Disk 1gig memory card

Animal Crossing Info:
Town: Candylnd
Name Tatter

berlinka

No no, we must not imitate the great DUDU.EXECUTABLE. He's the master of the hat! And we must respect that! We may only look at the hat that he gave us as a symbolic gesture. From the goodness of our hearts we must leave it there...in that post...leave it to rest, and sometimes just browse to the spot and marvel at it's wonderfulness...and imagine how it must have been if we hat such a hat...

In fact Dudu, Please never take it off anymore. I will miss it so much...

Dudu.exe

Quote from: "berlinka"No no, we must not imitate the great DUDU.EXECUTABLE. He's the master of the hat! And we must respect that! We may only look at the hat that he gave us as a symbolic gesture. From the goodness of our hearts we must leave it there...in that post...leave it to rest, and sometimes just browse to the spot and marvel at it's wonderfulness...and imagine how it must have been if we hat such a hat...

In fact Dudu, Please never take it off anymore. I will miss it so much...

but Gir loves to celebrate holydays!

king_hippO

i don't want one with the hat (no offense) looks great! but i'm not after copying you..i'd just like a invader ZiM one with some fancy txt :)
etris DS friend code 535643042972
SC SD
flashmeV5
Silver DS
Superpass
San Disk 1gig memory card

Animal Crossing Info:
Town: Candylnd
Name Tatter

berlinka

Quotebut Gir loves to celebrate holydays!


Yeah...so? What's the "but" about? Leave the hat on forever then. Then it's always holiday  :D

PS: Don't you all also agree this is the "Best Mario Kart Supercard thread"?

MottZilla

I thought I'd point something out to you guys that think the ROM dump would be someone uniquely IDed. In order to sell thousands to millions of copies of a game, you must use mass production techniques, which means making hundreds of identical components simultaniously. With cartridge/ROM chip based games, you generally use MaskRoms. Sure you could use EPROM or PROM, but I imagine these are more expensive and slower options.

So anyways, you can't make cartridges unique like that. In PC games such as Blizzard games, all CDs are totally identical as they are made from the same glass master. Then each package includes a printed paper with a unique CD key.

Now I suppose if Nintendo wanted to, they could make some component to the DS card to have a unique ID, but it wouldn't be in the ROM dump.

Perhaps if you connected with your ROM device and didn't have the correct component in the DS card it could get you banned, but being the first online title I have doubts there will be any real protections to get you banned, and it seems unlikely though possible that MKDS online play could have downloadable executable updates.

Perhaps future games when played online, will function similar to PSO on GameCube, and download the executable from the internet, allowing Nintendo or another game maker to update copy protections to stop unauthorized play.

Anyways, you're better off buying this game anyway. It's only 35$ anyway.

kdanarch

Bravo MottZilla.

Romman says that the next version will convert and run Mario Kart DS.  So you guys wanna know if you can play online with the dump?

May the brave ones among you try it.

And then we'll know for sure and i don't have to read any more stupid speculations.

I picked up my copy of MKDS today.  I unlocked the first two hidden characters and I've been tearing it up on the net under the name Jinx.

If you guys wanna play with me my friend code is:

360836
728870

And if you guys can get it working on your supercards... well, I'll see you there.

If you guys can get it working on your supercards, I'm downloading tony hawk's american sk8land and animal crossing ;)
AC:WW_
Code: 3007-0836-0198
Name: Jinx
Town: Artega
Gates: Open
EST -5 GMT

ruffnutts

Nice one if there dumped then i shall be getting them later lets hope they work on supercard im still thinking about buying MKDS though  :lol:
lack DSLite with supercard lite microSD 1.7 with 1GB microSD and Superkey
SCDS Slot 1 *new*

psp v1.5 32m + 1GB DUO and a shit load of games lol

Koji

Mottzilla: I was thinking about this myself... how hard would you think it'd be for them to write the individual code to the save ram of each individual game? It wouldn't require any extra hardware inside of the DS carts at least if they did it that way. But I'm not sure how feasible mass flash writing would be in the manufacturing process (literally I know nothing and just throwing ideas out there for possible future ways they could prevent this)

Tbone182a

question is more like "how's Nintendo *burning* the games onto the cartridges?" combined with a "how is the ID read?"

Option 1: Suppose the cards are burned directly with a binary, and a flat file for the ID is generated and transferred. It's possible. Binary reads the flat file, finds the ID and it's unique.
Option 2: Binary is all there is. Although it's still possibly to inject a unique ID in a binary, it's taking too much time to recomplie the source into the binary for every single card.
Option 3: Cartridges used contain a unique identifier already. Binary has to be compiled only once and can be transferred to the cartridges as normal. Binary will use the card's ID. Then again, why not use the very same number to prevent single-play?
Option 4: DS contains the unique ID. Either the MAC-address is used as a unique ID directly, or the MAC address is used as a seed for a (random) number generator. We know Mario Kart DS writes some stuff to the DS's firmware's empty space. Friends list? Connection settings? Unique ID?

in other words: option 1 & 2 are most likely to expensive. Option 3 is possible and would prevent ROM users to play online, but seems unlikely as the security could've been used to block single play as well. Option 4 would not prevent any online play at all.