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Superkey recieved today

Started by king_hippO, June 14, 2006, 09:15:24 PM

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ImmortalNinja

I still think a superKeyed lite can play single kart multiplay games if it is the host or its recieving from a non-flashed ds.
Havent heard any problems with multicart games...
KK

yoshi9784

Quote from: "ImmortalNinja"Excuse me if I got the wrong end of the stick but......

The only reason I know of why the lite with the superkey is unable to play the game is becase the DS hosting isnt sending the game with the RSA check.
Surely the Lite with the superKey should have been used as the host rather than recieving.
This way, when it sends the game out to all the DS the RSA will still be intact and all DS' flashed or not flashed would be able to download and play.

If all this is true then I think this makes the SuperKey superior to flashme in that you'll always be able to host games.

If its not then I apologise for my lack of knowledge about the superKey.

KK

Can anyone confirm this?

Keroro

Quote from: "ImmortalNinja"
The only reason I know of why the lite with the superkey is unable to play the game is becase the DS hosting isnt sending the game with the RSA check.

Right
Even flashed DSs send game without RSA, it's the reason why non-flashed DSs can't run it.

Quote from: "ImmortalNinja"Surely the Lite with the superKey should have been used as the host rather than recieving.
This way, when it sends the game out to all the DS the RSA will still be intact and all DS' flashed or not flashed would be able to download and play.

Wrong.
You said it : if the host is sending from a SC rom with Superkey or even Flashme, then no RSA check, then non-flashed DSs can't play download game.

The problem come from playing received game, not the way it's send -which stays the same with Flashme or Superkey.
Superkey don't allow to bypass RSA check like Flashme does.

The only way to play download play games sended from a SC rom -from a flashed DS or a Superkey equiped one- is to have flashme installed in order to bypass RSA check.
ed Fire JPN NDS v3 and flashme v6 + White NDSLite and flashme v7
CF Supercard 1.63 + miniSD Supercard + ScLiteRumble + SCDS
1Gb Kingston CF + 1Gb transcend miniSD +1Gb microSD transcend + 1Gb microSD Kingston
www.lafautealamanette.org

ImmortalNinja

I guess I will when I get mine.
although apprently the shipments been delayed so I wont be getting it till early next week now.
Although I'm pretty sure its the same netwroking problems as with Flashme, flashed ds cant host to unflashed ds.

As for what the superKey does. (for IIatronachII)
It wont flash your NDS by itself and has the same risk as flashing with a superpass2.
To run the superCard you must trick the NDS into running DS code from the GBA slot. This is what superKey, superpass and flashme does.
Before superKey the only way to run superCard was to use a superPass2.

This was annoying because you had to go through a lot of steps (boot gba, load save, turn off, plug in superpass). This is why many opted to flash their NDS so they wouldnt have to do this everytime they wanted to play with their supercard.

Because flashme is a nds prgram you would have had to use a superpass2 and do the above steps once. (and then all the sl1 ho-ha )

What superKey does is plug into the nds slot and allows you to run supercard directly without all the annoying steps. From there you can load up flashme but will still have to do the sl1 shorting as normal.

At the end of the day I dont see any clear advantage over either method, the results are the same, you'll be able to play supercard games  :D

There are risks to flashing which is why superKey is deemed safer.
But then flashme does get rid of the health and saftey screen.
There are concerns that the save feature of the superKey wont be 100% compatible though (read this is passing somewhere).
And you definitely cant use a flashed ds to host (some) single cart games to non-flashed ds's.

So, the choice is yours....

KK

Keroro

Yes, Superkey is better than the superpass2.
It avoid manipulations.
It was stated in this thread long ago.
The easiest way to flash a lite is using superkey.

To make it simple :

FACT ONE : Non-flashed DSs can't run downloaded download play games.

FACT TWO :
Superkey equiped DSs can't run downloaded download play games neither.

EXPLANATION : DSs has to be flashed to bypass the lack of RSA check in the rom that and sended from a SuperCard.

SOLUTION : Use Superkey to Flash your DS in order to play downloaded download play games.
ed Fire JPN NDS v3 and flashme v6 + White NDSLite and flashme v7
CF Supercard 1.63 + miniSD Supercard + ScLiteRumble + SCDS
1Gb Kingston CF + 1Gb transcend miniSD +1Gb microSD transcend + 1Gb microSD Kingston
www.lafautealamanette.org

ImmortalNinja

Not trying to start an argument but.

FACT ONE : Non-flashed DSs can't run download play games
is wrong

We have 8 ds here in the office a mix of flashed and non flashed lites and phats. We tried playing tetris from my flashed lite and it failed, on all the non-flashed Ds's

After reading this thread:
http://scdev.org/forum/viewtopic.php?t=3807&highlight=rsa

I gave my supercard to a really old phat ds with superpass1.
He hosted the game and everyone was able to join and play.

So non flahsed ds's can play download games.
I'm not sure if its because of the superKey but I've just tried hosting from an unflashed lite using superpass2 and a flashed phat, and unflashed lite were both able to join and play.

What game were you trying, I'll try that too.

KK

Keroro

Oh !
It's true that some games makes problem (Top Gun for ex) and some other don't (meteos).
My bad.

I was unsuccessfully trying NSMB mini games sended from a flashed DSone to non-flashed Lites.

I remember having the same problem in old times of DSone : some downloaded-download-play games works on non-falshe DSs, some doesn't.


So it's possible to keep a list of games you can't play, and avoid using them with non-flashed DSs.
But it could be frustrating during big LAN parties with your friends.

My friends and I were frustated.
That's why I flashed 3 Lites so far without problems.
ed Fire JPN NDS v3 and flashme v6 + White NDSLite and flashme v7
CF Supercard 1.63 + miniSD Supercard + ScLiteRumble + SCDS
1Gb Kingston CF + 1Gb transcend miniSD +1Gb microSD transcend + 1Gb microSD Kingston
www.lafautealamanette.org

ImmortalNinja

My bad....
Keroro you were right.

On the whole a non-flashed DS wont be able to play downloaded multiplayer games as the RSA check will fail.
But this in itself isnt a fault of the SuperKey, non-flashed ds will always fail RSA enabled games sent from a supercard from via superkey or flashme.
But I guess as long as there's only one non-flashed DS among you it should be ok,any more and theywont be able to work :(

KK

samar7

so are u guys saying that i need to flash my ds lite instead of using superkey to get multiplayer and single card play to work from Roms with my mates ds who hasnt got his flashed????

Im going on holiday and want to play multiplayer with him.

thnx

Keroro

Yes.
If you want to play single card multiplayer, DSs receiving the game download have to be flashed.
ed Fire JPN NDS v3 and flashme v6 + White NDSLite and flashme v7
CF Supercard 1.63 + miniSD Supercard + ScLiteRumble + SCDS
1Gb Kingston CF + 1Gb transcend miniSD +1Gb microSD transcend + 1Gb microSD Kingston
www.lafautealamanette.org