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Another Wii Mod chip Rumor "CycloWiz"

Started by DeVS, January 29, 2007, 11:26:08 AM

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DeVS

Well there is to much "Chatter" so something has to be coming out soon. Notice how even this chip doesn't say it is upgradeable, makes me worry.

QuoteCycloWiz Features:

- Quicksolder (no wires required)
- Plays Wii Backups
- Plays GC Backups
- Play GC Homebrew
- Play GC Imports (swap needed)
- Built-in Audiofix (GC games using streaming are working flawlessly, no patch needed)
- DVD-R / DVD+R support
- Optional chip disable wire
- Stealth even when chip is enabled
- Multi-purpose LED

The chip is supposed to be shipped by the end of the week, so in fact this may be the first "real" Modchip to reach the market!
Laugh Hard, It's A Long Ways To The Bank

onekelly


sneef

this chip is looking good.. gc homebrew compatible.. import compatible.. :)  

funny, it looks like it may be from the supercard clone team "cycloDS" judging by the look of the placeholder website

gamesphere


DeVS

Top right corner. There are no wires so you will lay the chip down on the Wii mobo and put solder around the 2 circles and the 3 half circles to connect it to the mobo.
Laugh Hard, It's A Long Ways To The Bank


Koji

I'll wait another month or more before I'd invest in one just to make sure it's working well. I'm a little skeptical on just how "stealthy" it is and by the fact that VC games aren't supported yet.

Gleasonator

I don't even consider these things "first generation" modchips. More like ".5 generation". They ARE modchips, but all you can really do is play backups (from your own region). Not much else.
 like cream soda...


squall51489

hite DSLite(FlashMe v7)
Supercard MiniSD w/Sandisk Mini-SD 2.0GB
EZFlash IV Lite Deluxe w/Sandisk Micro-SD 512MB
M3DS Simply w/Sandisk Micro-SD 1.0GB

Rodrigo

Quote from: "sinkhead"So can I get an idea of the scale of this thing?

- Sam


size of a coin


DeVS

I cant find a store that is carrying them or taking preorders. Anyone have any ideas?
Laugh Hard, It's A Long Ways To The Bank

dai_uk

Sounds interesting, damn they've bypassed this one quick - I know the new mods seem to be drive mods -(Xbox 360 and now Wii) but I guess this is the easiest thing to attack as the manufacturers build better security into the console itself!

Wonder if PS3 will be drive hacked!
Damo

bitblt

Quote from: "DeVS"I cant find a store that is carrying them or taking preorders. Anyone have any ideas?

Looks like they are taking pre-orders . . .
http://cyclowiz.com/

I pre-ordered one. Now I'm going to have to get a Wii.

DeVS

I ordered one also. Guess we will see.
Laugh Hard, It's A Long Ways To The Bank

Gleasonator

They came out with a "review".
Quote from: "http://www.maxconsole.net/?mode=news&newsid=13974"
First Ever Wii Modchip REVIEW - CycloWiz for Wii!!!

Product: CycloWiz for Wii
Reviewer: Marco Rossi
Price: $40 USD
Official Website: TeamCyclops.com

CYCLOWIZ REVIEW

Santa is late

Yes, it’s still christmas time for Wii owners. Just one week ago the existence of a Wii modchip was just pure speculation.



Now, in just a weekend, two chips have been anounced, and you’re just about to read our review of the one that has the best chances to survive : CycloWiz by Team Cyclops.

Let’s open it!

We received our chip in a pink ESD bag. We’ve been told this is not the final packaging so we won’t comment on it. At first sight, you can see that it was designed and produced in a very professional way.



The mod itself is quite small, its surface not much bigger than the surface of a 2â,¬ coin. The printed circuit board is the thinnest we have ever seen, yet it seems very solid.

Soldering made easy

One of the very interesting aspects of the CycloWiz is how you don’t need any wire to install it. Simply fill the holes with solder, and the installation is done! Nothing revolutionary here, Xbox chips offered this possibility for ages, and XenoGC offers it on Gamecube. Still, it’s a very handy feature that will save you some installation time.



Near the quick-solder pads you have small solder pads, so if for some reason you prefer to install your chip using wires, you can do it. The five quick-solder pads on CycloWiz are very well designed. The chip is very easy to align and you have enough space to manipulate your soldering iron without worrying about damaging components.

Opening the Wii

This is not specific to the CycloWiz installation, but of course we had to open our Wii. There are a lot of great tutorials around, it’s very easy as long as you have the proper material, a philips screwdriver and and a tri-wing screwdriver. The tri-wing screwdriver must be inserted deeply, so not every tri-wing bit might work. It seems that some Wii (new ones?) use only philips screws, so check yours before ordering any unnecessary opening tool! Once the case is open there are just four more screws on the drive to remove. It took us less than five minutes for the whole operation.

Shhhhhhhhh... Installation In Progress!

Installation was as easy as it could be. We used a regular small-tip soldering iron. It took us exactly one minute and ten seconds to solder and we were not trying to beat a record!



Thanks to the well designed quick-solder pads the solder goes automatically where it has to, without creating any short. The mod was the covered with tape, as specified by the install procedure. An LED lets you check if there is an installation problem, but everything was fine for us.



Thanks to the very thin mod printed circuit board, there was no problem putting the drive back at its place and reassembling the Wii.

Testing that little wizard...

Of course we had a couple of our own Wii and GC backups ready for testing. They were burnt on 12cm TDK DVD-R and DVD+R media. Guess what, they boot just fine, like original discs. Nothing changes in the Wii behaviour. We were told that thanks to the stealth feature, the Wii main CPU receives the exact same data from a Wii backup than it would from an original disc, not even one byte differs, so CycloWiz is totally transparent.

We also tried an original, and a backup Wii import. As expected, they didn’t work, only Wii games from the same region as your system will work.

We also tried a GC JAP and PAL import. We used our own backup of Freeloader to make them run on our NTSC Wii. The JAP import booted without any problem but the PAL one had no picture on screen, yet the game was running with sound. It seems that NTSC console can't display PAL signals at all, so that video mode must be changed by the boot disc. We successfully run this PAL backup using GCOS, more to follow.

Regarding the lack of swap-less GC import support, we were told it was not built-in otherwise the chip would have been too easy to detect. It makes sense: to play swap-less GC import the chip would have to send some region-free code to the Wii main CPU, and this code could be easily detected by Nintendo in a future Wii upgrade. CycloWiz is totally transparent to the Wii main CPU.

GCOS is an homebrew open-source operating system for GC, and the first version for Wii was just released by emu_kidid. It works just fine on CycloWiz, and it allows you to run GC imports easily. It works like Freeloader, but it's free and has better support. Simply boot with GCOS, the disc will stop spinning, hit BOOT DVD, remove the disc, insert your import and press A. It will run just fine, and you can even change the game’s display mode! It looks like changing display mode is needed, as NTSC system can’t display PAL graphics at all. GCOS was not able to fix the display mode of a couple of PAL games we tried, but we except that a new GCOS version will fix that soon!

The fact that we were able to run GCOS demonstrates that GC homebrew code is working fine with CycloWiz!

What about those special GC games ?

It was not enough for us to test this chip with standard GC games. There are two kind of games that were not supported by early GC modchip bioses, those are multi-disc games and audio streaming games. Lets try them on CycloWiz!

For multi-disc games, we tried Tales of Symphonia. An easy way to test the support for multi-disc games is to boot from disc two, without any game save, so it’ll ask you to put disc one instead. This is what we did. We then pressed eject, inserted disc one, and... Yes! It worked just fine.

For audio streaming games, we tried 1080 and a few others. It worked just fine, with crystal clear sound. Around 30% of GC games use audio streaming, and without audio-fix there would be no background music, or they would sound like noise. While it is clearly a must-have feature, it’s yet unknown, but unlikely, that wiinja offers this feature.

CycloWiz rocks!

CycloWiz is a dream come true for many Wii owners. While it still doesn’t allow you to run Wii imports or Wii homebrew it has all the features you’d expect from a drivechip and can not be easily detected by the Wii. We probably already have a winner in the Wii modchip competition that just started! With the chips expecting to hit resellers on Friday, what are you waiting for? Pre-order CycloWiz at your local reseller before they are all gone!

Positives

- Wii and GC backups working exactly like original discs
- Support for GC homebrew and imports
- Full GC compatibility (including audio streaming games)
- Stealth
- Quick-solder
- Works with multi-disc games
- Very well built and great quality

Negatives

- No Wii imports or homebrew

Official Website: TeamCyclops.com

Meh. It's just an advertisement. *anxiously awaits qoob Wii chip*
 like cream soda...